As a professional gamer, looking back at October 2012 still gives me goosebumps! 😍 That month was an absolute whirlwind of releases, packed with titles that defined my gaming journey. With the Wii U hype building for its November launch, it felt like the industry was throwing a massive farewell party for the current gen. I remember saving every penny, but oh boy, October had other plans—it was a non-stop gaming feast that drained my wallet and filled my nights with adrenaline. Seriously, who could resist diving into classics like Resident Evil 6 or Dishonored? The sheer variety from consoles to handhelds made it feel like Christmas came early, and as a die-hard fan, I was glued to my screens, living out fantasies one game at a time.
🎮 Week of October 1st: The Explosive Start
Kicking off the month, the first week was pure fire! I couldn't wait to get my hands on Resident Evil 6—as a survival horror addict, this game had me on the edge of my seat with its intense action and creepy vibes. But it wasn't just about zombies; NBA 2K13 dropped on multiple platforms, and I spent hours perfecting my virtual dunk skills. Here's a quick rundown of the highlights:
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Art Academy: Lessons for Everyone! (3DS): A chill creative escape that I adored for winding down.
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New Little King's Story (Vita): This charming strategy gem had me hooked with its whimsical world—it felt like a warm hug in handheld form.
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Sonic Adventure 2 (PS3/Xbox 360): Nostalgia overload! Rushing through levels as Sonic brought back my childhood in a flash.
Overall, this week was all about balance: horror, sports, and creativity, making it a perfect warm-up for what was to come. Can you believe how many options we had?
⚔️ Week of October 8th: Strategy and Stealth Dominate
Oh, this week was legendary! Dishonored and XCOM: Enemy Unknown landed on the 9th, and let me tell you, they changed the game for me. Dishonored's stealth mechanics blew my mind—I replayed missions for hours just to master non-lethal takedowns. It was art in motion! Meanwhile, XCOM became my late-night obsession; the turn-based tactics had me strategizing like a general, and I still remember the thrill of saving my squad from alien invasions. Not to forget, Fable: The Journey on Xbox 360 added a magical touch with its Kinect integration, making me wave my arms like a wizard—so fun, but my living room looked chaotic! Here's the full list that kept me busy:
Game | Platform | My Rating (1-5) |
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Dishonored | PS3, Xbox 360, PC | ★★★★★ |
XCOM: Enemy Unknown | PS3, Xbox 360, PC | ★★★★★ |
Retro City Rampage | PS3, Vita, PC | ★★★★☆ |
Just Dance 4 | PS3, Xbox 360, Wii | ★★★☆☆ |
This week proved that innovation was king, and honestly, Dishonored remains one of my all-time favorites—how about you?
🎉 Week of October 15th: Rhythm and Retro Revivals
Dance Central 3 hit Xbox 360 on the 16th, and as someone who loves to move, it was a blast! My friends and I had dance-offs that left us laughing and sweating—perfect for unwinding after intense sessions. DOOM 3 BFG Edition brought back classic horror, and revisiting those dark corridors was spine-tingling. But the real surprise was Jet Set Radio on Vita; its vibrant art and killer soundtrack transported me to a funky future. I mean, grinding rails to beats? Pure joy! Other notables:
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Silent Hill: Book of Memories (Vita): A unique take on the franchise that had me intrigued, though it didn't fully capture the original's dread.
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Zumba Fitness Core (Xbox 360, Wii): My go-to for quick workouts—energizing but a bit repetitive.
This week felt like a celebration of rhythm and nostalgia, reminding me why gaming is so diverse and personal.
🏎️ Week of October 22nd: Racing and Revelations
Forza Horizon roared onto Xbox 360 on the 23rd, and as a racing enthusiast, I was in heaven! The open-world freedom and stunning visuals had me cruising for hours—it was pure escapism. Zero Escape: Virtue's Last Reward on Vita and 3DS was a brain-bending delight; its puzzles and story twists kept me guessing, and I still think about its mind-blowing ending. The Unfinished Swan on PS3 was an artistic masterpiece; painting my way through a blank canvas world felt meditative and innovative. Key releases:
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Assassin's Creed 3: Liberation (Vita): A portable AC adventure that felt revolutionary at the time—I loved sneaking through New Orleans on the go!
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Street Fighter x Tekken (Vita): Fighting game goodness that I played non-stop with buddies.
This week was all about high-speed thrills and deep narratives, proving handhelds could deliver console-quality experiences.
🎃 Week of October 29th: The Grand Finale
Halloween week was insane! Assassin's Creed 3 dropped on the 30th, and oh man, it was epic—exploring the American Revolution as Connor felt like living history, and I lost sleep over its immersive world. Need for Speed Most Wanted added to the chaos with intense street races that got my heart pounding. Plus, WWE 13 on multiple platforms had me reliving wrestling legends with friends—so much fun, but my voice was hoarse from cheering! Highlights include:
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Assassin's Creed 3: Liberation (Vita): Again, a standout for portable play.
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Zone of Enders HD Collection: A remastered gem that I adored for its mech combat.
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Wreck it Ralph (Wii, 3DS, DS): A family-friendly treat that brought smiles.
Reflecting on this week, it was the perfect capstone to an unforgettable month—action-packed and full of surprises. What a way to head into November!
❓ FAQ: Your Burning Questions Answered
As a pro gamer who lived through this, I get asked a lot about this era. Here's my take:
Q: What was your absolute favorite game from October 2012?
A: Hands down, Dishonored! 🥷 Its blend of stealth, supernatural powers, and moral choices made every playthrough unique. I still replay it today—it's timeless!
Q: Are any of these games still worth playing in 2025?
A: Absolutely! Games like XCOM: Enemy Unknown and Assassin's Creed 3 hold up amazingly with remasters and mods. Forza Horizon's open-world racing is still a blast, proving great design never ages.
Q: How has gaming changed since 2012?
A: Wow, it's evolved massively! Back then, we were juggling discs and handhelds; now, cloud gaming and VR dominate. But 2012's diversity—from Vita gems to console blockbusters—set the stage for today's indie boom. Isn't it wild to see how far we've come?
Q: Any regrets from that month?
A: Spending too much on games and not enough on sleep! 😂 But honestly, no regrets—every title taught me something new as a gamer.
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